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Darecki
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Re: Live for Speed - Test Patch 0.6Q3

Tue Jan 24, 2017 5:49 pm

 
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Endless
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Re: Live for Speed - Test Patch 0.6Q3

Tue Jan 24, 2017 9:36 pm

It contains a new version of Blackwood :


- New textures, geometry and detail improvements all around
- New Historic configuration (similar to GP but without chicane)
- New industrial estate area available when open config selected

Other incompatible changes :

XRG / XRT / FZ5 maximum steering angle increased to 45 degrees
Spawn position now disables "Could not join : Start is blocked"
Maximum number of layout objects increased to 2100 (was 1800)

Other changes :

There is an improvement in the car shadow system, which until now could cast shadows in the wrong direction.
Skid marks now remain remain when the race restarts and are visible on layout objects.


Looks like a lot of changes that the drifting community will like. :D
More steering lock, industrial estate area on blackwood (haven't checked this out yet), sounds awesome.

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Draggo
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Re: Live for Speed - Test Patch 0.6Q3

Wed Jan 25, 2017 2:07 am

this part from last screenshot is not solid ;(
+most buildings have drivable walls with "ghost mod" (crashmod)
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Mr. Apex
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Re: Live for Speed - Test Patch 0.6Q3

Wed Jan 25, 2017 10:39 pm

Whaaaaaat?!??!?!? :-O  Awesome!!!

Edit: Sausage Kerbs!!!!

Edit edit: Seems like every last LFS demo user is downloading rights now … sooooo slow!  :-/
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sti228
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Re: Live for Speed - Test Patch 0.6Q3

Sun Jan 29, 2017 8:53 am

0.6R has now been released !

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New Version 0.6R - Blackwood Update
 
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sti228
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Re: Live for Speed - Test Patch 0.6Q3

Mon Sep 11, 2017 7:23 pm

Hello here :)

Scawen - "We'll be able to release a patch with some fixes and graphical updates on Blackwood, Rockingham and Westhill."

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Re: Live for Speed - Test Patch 0.6Q3

Fri Oct 20, 2017 6:28 pm

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