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Live for Speed - New Version 0.6T - More robust multiplayer system

Chat about racing, drifting & anything else LFS related here

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Lucas
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Fri Jun 27, 2014 1:12 am

6F lauched , but i have tweaks and cracks for them :v hahahaha
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NekoTaks
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Fri Jun 27, 2014 6:16 am

[quote=""Lucas"]
6F lauched , but i have tweaks and cracks for them :v hahahaha
[/quote]

When you say tweaks. . .
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Lucas
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Fri Jun 27, 2014 4:43 pm

yes, i said TWEAKS :D
Cheat engines, i can make a files to publish here *-*



look

https://www.youtube.com/watch?v=U5g8IPp ... e=youtu.be

XFG turbo on 6f version :v
Last edited by Lucas on Fri Jun 27, 2014 6:03 pm, edited 1 time in total.
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sti228
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Thu Jul 10, 2014 5:42 pm

Chase
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Sat Jul 19, 2014 9:00 pm

Automotive Visualization. Check us out! www.owlempires.com

Henrique_Drifter
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Thu Jul 24, 2014 2:18 am

LFS / data / shaders

You can modify the files Car1.psh and Car1.vsh

Some photos comparing my new Shader vs the original

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kaahaaja1
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Wed Jul 30, 2014 7:27 pm

Looking really good Henrique!
Are you going to release it for download?
Zeoric
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Wed Jul 30, 2014 8:59 pm

If you make it look a lot more smoother, then it would work out really fine. That FXO shot looks a bit off  :)

Wanna share though? I might see if these work out as good as what I have currently with my ENB settings  :P
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Henrique_Drifter
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Sat Aug 02, 2014 8:48 pm

My Shaders  ;D http://www.4shared.com/rar/ko2D_Thwce/PhodenhaLuz2.html?

Original by Keiichi_Tsuchiya
Adjustments by Henrique_Drifter
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sti228
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Thu Aug 07, 2014 12:29 pm

[youtube]MeKjVWIbwzE[/youtube]
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Darecki
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Thu Aug 07, 2014 2:57 pm

Uhhhh I'd love to try this stuff with some custom cars...
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sti228
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Thu Aug 07, 2014 4:31 pm

Uhhhh I'd love to try this stuff with some custom cars...
I need collect money to buy DK2  ::)

[youtube]IEgOMu8P7jw[/youtube]

Forget about this - new test patch

Changes from 0.6F2 to 0.6F3 :

Oculus Rift DK2 support :

- Set your DK2 to extended mode
- Windows settings - use extended desktop mode, not duplicated
- Make sure the DK2 screen is set to "portrait" mode in Windows
- Start LFS and click 3D on View Options Screen
- Select Oculus Rift and click OK
- You should be given the option to exit, ready to restart in Rift mode
- Start LFS after exiting by the previous method

FIX : Sometimes the wrong mip bias setting was used e.g. on text
FIX : LFS crashed if an out of bounds entry was typed in 3D dialog
Last edited by sti228 on Fri Aug 08, 2014 7:46 am, edited 1 time in total.
Henrique_Drifter
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Fri Aug 08, 2014 4:57 pm

My Shaders LFS 0.6F3

0.6F2 shaders have some errors in LFS 0.6F3, i corrected the errors in this version

http://www.4shared.com/rar/0HfVSm4ace/Phodenha_F3.html?
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sti228
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Sat Sep 06, 2014 12:56 pm

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Darecki
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Sat Sep 06, 2014 9:04 pm

Yeyeye that's all very nice, but what about:
-Westhill update
-Cars updates (where's UF dashboard..?)
-New tyre physics
Not to mention, early 2009 when everyone couldn't wait to burn some wheels with Scirocco on Rockingham circuit...


Otherwise they give us some VERY imporant stuff like OR support, antialiased mirrors or new website... Maybe they think it will bring some ppl back?

I know, that's being repeated day after day, be patient, be patient, it's done when it's done, but hey! Isn't 6 years enough to prepare some bigger -content- update?

::)
Last edited by Darecki on Sat Sep 06, 2014 9:06 pm, edited 1 time in total.
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