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Video tutorials from Darecki

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Darecki
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Wed Apr 29, 2015 9:15 am

Hey :)
Many people asked for clear tutorials regarding some modding stuff so I decided to make a series of video tutorials.

http://youtu.be/AkuYd_zyX7A

http://youtu.be/d8NB_w6XNNs

Visit channel

Big thanks to Frito for helping me to find lots of stuff!
Last edited by Darecki on Wed May 20, 2015 8:18 pm, edited 1 time in total.
mrfive
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Wed Apr 29, 2015 12:45 pm

THANKS ALOT MAN
THANK YOU VERY MUCH
:)
LFS BMW M6 F13 MOVIE




LFS maserati quattroporte 2011 MOVIE

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Darecki
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Wed May 20, 2015 8:13 pm

I recorded another video tutorial, this time about making side mirrors working properly :) Video in first post!
alexmarev
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Thu May 21, 2015 3:35 pm

Thanks for both of your tutorials. You really help the community to progress. :)
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sti228
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Thu May 21, 2015 6:18 pm

Darecki

Very good explanation. Thanks for share :)

Vano Paniashvili
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Thu Dec 03, 2015 6:59 pm

hi darecki, thanks for sharing this awesome tutorial.
i have some problem about mesh positions
i put Top part of my car in mesh 8
and edit position with hex editor
it looks fine:

Image

but when i add new part again in mesh 8
and press F5 (for export mod with new part)
mesh position is not saved.....
Image
any solutions?
how to save mesh positions after Exporting Mod?
Image
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Darecki
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Thu Dec 03, 2015 9:28 pm

You need to put that edited vob into inport folder in gen black (Frito's edition, haven't used that original one so I don't know where this base file sits).
Basically if you want your mesh to be in right place at all times, you have to edit these values in the file that gen_black reads and uses to make custom file :) (it's in LFSDK/Inport)
Vano Paniashvili
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Thu Dec 10, 2015 6:40 pm

Darecki wrote: You need to put that edited vob into inport folder in gen black (Frito's edition, haven't used that original one so I don't know where this base file sits).
Basically if you want your mesh to be in right place at all times, you have to edit these values in the file that gen_black reads and uses to make custom file :) (it's in LFSDK/Inport)
Thanks Man You're Awesome!

i got one more question about mesh positions...

i reset mesh 8 positions but
mesh need move to down a bit
(other parts has default position the trunk part is test copy to mesh 8 for get correct position..)
Image
Image

how to move mesh down?
Image
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